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Standard Dynamic Range (SDR) and High Dynamic Range (HDR) represent two distinct approaches to image encoding, brightness mapping, and color reproduction. SDR is based on legacy broadcast standards, while HDR introduces expanded luminance and color capabilities. This comparison focuses on quantifiable visual differences and outlines the precise technical workflows used in capture, encoding, mastering, and playback—without generalizations or marketing terminology. SDR (Standard Dynamic Range) A video format that operates within limited brightness and color parameters. It typically uses 8-bit color depth, the Rec. 709 color space, and assumes a peak display brightness around 100 nits. SDR offers a dynamic range of approximately 6 stops , which restricts its ability to display detailed highlights and deep shadows simultaneously. HDR (High Dynamic Range) A video format designed to store and display a wider range of luminance and color than SDR. It uses higher bit depth (10-bit or more), wider color gamut (Rec. 2020), and supports enhanced brightness levels up to 10,000 nits in some cases. HDR offers a dynamic range of approximately 17.6 stops , enabling significantly more detail in both bright and dark regions of an image. Visual Differences 1. Contrast Ratio : SDR : Limited contrast, with a typical ratio of approximately 1000:1. HDR : Offers a much higher contrast ratio, potentially exceeding 1,000,000:1, providing more dynamic range. 2. Color Gamut : SDR : Uses the Rec. 709 color space, which is narrower compared to HDR. HDR : Utilizes the Rec. 2020 color space, offering a wider range of colors for a more vibrant and lifelike image. 3. Brightness Range : SDR : Typically limited to around 100 nits. HDR : Can range from 1,000 to 10,000 nits (for mastering), enhancing the brightness and depth in visuals. 4. Detail in Highlights/Shadows : SDR : Limited detail in bright highlights and deep shadows. HDR : Preserves fine details in extreme luminance regions, providing more clarity in bright and dark areas. 5. Perceptual Impact : SDR : Produces a flatter appearance in the image. HDR : Results in greater realism and depth, making visuals more immersive and lifelike. Technical Workflow Differences I. Color Space & Gamut In SDR workflows , video content is encoded using the Rec. 709 color space , which is limited in both color gamut and saturation and was designed originally for HDTV systems. HDR workflows expand this by using Rec. 2020 , which supports a significantly wider color gamut, enabling the encoding and display of more saturated colors and nuanced variations that SDR cannot represent. II. Bit Depth SDR content is typically encoded using 8 bits per channel, which allows for 256 discrete shades per primary color. This limited precision often results in visible banding, especially in gradients like skies or shadows. HDR increases the minimum bit depth to 10-bit , offering 1,024 shades per channel and allowing for much smoother tonal transitions without perceptible artifacts. III. EOTF (Electro-Optical Transfer Function) EOTF defines how digital values map to display brightness. HDR’s perceptual EOTFs better match human vision. Transfer Functions and Their Use Cases 1. Gamma : Use Case : Standard Dynamic Range (SDR). 2. PQ (ST 2084) : Use Case : Used for HDR10 and Dolby Vision, offering a perceptual transfer function designed for HDR. 3. HLG (Hybrid Log-Gamma) : Use Case : Primarily used for HDR broadcasts, providing a transfer function suited for live transmission. IV. Metadata SDR does not rely on metadata for tone mapping; all brightness and color values are fixed across the entire video. HDR, however, incorporates metadata to guide display rendering. HDR10 uses static metadata (SMPTE ST 2086, MaxFALL, MaxCLL), applying a single tone mapping profile throughout the video. Formats like Dolby Vision and HDR10+ use dynamic metadata , which adjusts tone mapping scene-by-scene or even frame-by-frame to preserve detail across varying luminance levels. V. Encoding & Container Support 1. Codecs : SDR : H.264, VP9 HDR : H.265 (HEVC), AV1, VP9 (HDR) 2. Containers : SDR : MP4, MKV, MOV HDR : Same containers as SDR, but with added HDR metadata 3. Tools : SDR : FFmpeg, x264 HDR : FFmpeg, x265, Dolby tools Developer Workflow Considerations I. Encoding Example: SDR (FFmpeg) To encode SDR content using FFmpeg, the standard configuration uses H.264 with 8-bit color depth and Rec. 709 primaries. The following command encodes a source video to SDR-compatible output using libx264 with a constant rate factor (CRF) of 18 and 4:2:0 chroma subsampling: ffmpeg -i input.mov -c:v libx264 -preset slow -crf 18 -pix_fmt yuv420p output_sdr.mp4 II. Encoding Example: HDR10 (FFmpeg + x265) For HDR10 encoding, FFmpeg must be paired with libx265 and configured for 10-bit color depth and BT.2020 color primaries. The following command applies the PQ transfer function (SMPTE ST 2084), Rec. 2020 color primaries, and a non-constant luminance matrix, conforming to HDR10 standards: ffmpeg -i input.mov -c:v libx265 -pix_fmt yuv420p10le -x265-params 'colorprim=bt2020:transfer=smpte2084:colormatrix=bt2020nc' output_hdr10.mp4 III. Playback Compatibility SDR content is universally compatible across legacy and modern devices, requiring only support for Rec. 709 color space, 8-bit decoding, and standard gamma EOTFs. HDR playback demands end-to-end compatibility: the device must support HDR formats (e.g., HDR10, Dolby Vision), correct EOTF handling (PQ or HLG), and appropriate tone mapping based on the display's peak brightness and color volume. Use Case Suitability 1. Legacy Web Delivery : Recommended Format : SDR (Rec. 709, 8-bit) 2. VOD Platforms : Recommended Format : HDR10, Dolby Vision 3. Broadcast (Live Feeds) : Recommended Format : HLG 4. Mobile/OTT : Recommended Format : HDR10, Dolby Vision 5. Archive/Preservation : Recommended Format : HDR10 (10-bit+, Rec. 2020) What’s Next? Need to support both SDR and HDR video delivery in your pipeline? Use Cincopa’s API to encode, transcode, and stream content in Rec. 709 and Rec. 2020 with accurate bit depth, transfer functions, and metadata handling. Access our developer documentation to implement workflows for HDR10, Dolby Vision, and SDR—all optimized for compatibility and playback performance.